package com.yanqu.road.entity.activity.ruishou.config;

import com.yanqu.road.entity.FieldTypeAnnotation;

@FieldTypeAnnotation(tableName = "t_s_activity_ruishou_monster")
public class RuiShouMonsterConfig {

    @FieldTypeAnnotation(desc = "活动ID", select = true)
    private int activityId;
    @FieldTypeAnnotation(desc = "怪物id", orderASC = true)
    private int id;
    @FieldTypeAnnotation(desc = "区域ID")
    private int area;
    @FieldTypeAnnotation(desc = "怪物形象id")
    private int type;
    @FieldTypeAnnotation(desc = "怪物名字")
    private String name;
    @FieldTypeAnnotation(desc = "怪物品级")
    private int level;
    @FieldTypeAnnotation(desc = "自选奖励")
    private String award;
    @FieldTypeAnnotation(desc = "随机奖励")
    private String randomAward;
    @FieldTypeAnnotation(desc = "数量")
    private int num;
    @FieldTypeAnnotation(desc = "权重")
    private int weight;
    @FieldTypeAnnotation(desc = "保底数量1 前X抽必不出")
    private int leastNum1;
    @FieldTypeAnnotation(desc = "保底数量2 第X抽必出")
    private int leastNum2;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public int getArea() {
        return area;
    }

    public void setArea(int area) {
        this.area = area;
    }

    public int getType() {
        return type;
    }

    public void setType(int type) {
        this.type = type;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }

    public String getAward() {
        return award;
    }

    public void setAward(String award) {
        this.award = award;
    }

    public String getRandomAward() {
        return randomAward;
    }

    public void setRandomAward(String randomAward) {
        this.randomAward = randomAward;
    }

    public int getWeight() {
        return weight;
    }

    public void setWeight(int weight) {
        this.weight = weight;
    }

    public int getNum() {
        return num;
    }

    public void setNum(int num) {
        this.num = num;
    }

    public int getLeastNum1() {
        return leastNum1;
    }

    public void setLeastNum1(int leastNum1) {
        this.leastNum1 = leastNum1;
    }

    public int getLeastNum2() {
        return leastNum2;
    }

    public void setLeastNum2(int leastNum2) {
        this.leastNum2 = leastNum2;
    }
}
